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Showing posts from March, 2024

WEEK 18: Final Submission

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  Date: 12 March 2024 Presentation : I prepared presentation slides for the presentation on the final week. Link to the slides . / / / Rationale : In today's fast-paced world, grief is a universal experience that affects individuals in profound ways. Whether it's the loss of a loved one, a job, or a significant life change, navigating the complexities of grief can be overwhelming and challenging, especially to those who experienced it for the first time. When experiencing grief, people often go through a range of intense feelings such as sadness, anger, guilt, and confusion. Many people find themselves struggling to cope with these emotions, leading to the development of unhealthy coping mechanisms which cause more harm than healing. Understanding why individuals may resort to these behaviors is crucial in designing effective interventions such as a grief-focused app. After conducting a user research, there are some insights that could lead some people to resolve the destructiv...

WEEK 17: Progress

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  Date: 5 March 2024 Importing The Design Inside Prototype : I import all the designs that I did in Figma via plugin into ProtoPie because ProtoPie is a little bit limited when it comes to designing the pages. So, once I finished importing, I have to go through all the pages and see if the prototype is still working or if it needs to be fixed or replaced properly. I encountered a problem when I was trying around to try to make a 'component' of a specific interaction in a page, but unfortunately it resets the whole thing (the navigation and the interactions). It's an unfortunate event to happen because this happened on one of the page that has the most interaction. I was quite frustrated at this because I didn't know what happened. Pressing undo button will not bring me back to how it was supposed to be, so I only had one choice to fix this by redo the page from scratch. This took a lot of time from me, but I tried my best to redo the page as fast as I can so that I can ...