WEEK 12 & 13: Presentation and Progress

 Date: 23 - 30 January 2024


Presentation Slide:
For the presentation, I have prepared a presentation slides to show my classmates and my lectures about my project and the progress that I have so far. 


Link to the Presentation Slides.


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Wireframe Progress:
I managed to finished all the lo-fidelity wireframe, which has the total of 48 pages. Most of the pages are pretty much depended on a lot of placeholder for images. This means that I might need to spend more time to create a lot of visuals for each pages. With this, I can finally move on to prototyping in ProtoPie while slowly build design assets for this project.


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3D Design Assets:
I have tried to use Spline, however I was a little bit confused with the software. Because I was a bit rushing to make an attempt to 3D model my design assets. So, I decided to play safe and try to model in Blender (a software that I am also currently learning in different subject in this semester) by referring to my art direction that I have shared in my previous blog.


When I did it, it seems like the outcome is a little bit too realistic from what I initially planned. It supposed to be more low poly and rounded. The lighting is also not that great, compared to my references. I asked some of my friends about my attempt, and they all agreed with me. So, after a lot of thinking,  I decided to maybe give another try to use Spline again and see if I can achieve what I wanted later in upcoming week.


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Prototyping:
Since I have prototyped the onboarding pages last week, I decided that I should pick some of important pages to focus on so that I can show my prototyping progress in the presentation. After prototyping it, I will be able to test the prototype in the Desktop preview and also Mobile Phone preview. To properly show how it will look like as a mobile app, I will be showing the prototype in the Mobile Phone preview.

The first page section that I picked is the App Loading and Onboarding page. I have basically explained on how I achieved the interaction in this prototype, so I will be only showing the outcome of it in the Mobile Phone preview. It works just like how I wanted.



For the second page section I picked is the Login page where I apply real text input interaction on the device. This means that I can prototype this page to bring out the device's keyboard so that users can type in their details in the Login page. For this interaction, I managed to achieve by watching a tutorial in YouTube by Soda design. She explains on how to use the text input and also how to make use of it's settings, e.g how to make the text input change colors when the users are tapping the text field area.



The third page section that I picked is the sealing the capsule page. This page is where users can hold or long press the button to 'seal' the capsule, and some animation of the place holders will be played accordingly. I use the 'Long Press' interaction and 'Vibrate' haptic feedback in the prototype. These two interaction are pretty easy to setup and use after reading the documentation and examples that had provided by ProtoPie in their websites. 


There are some settings that can be changed, depends on what we want to achieve. The only thing that needs to be taken note is that the 'Vibrate' feedback will not be triggered if the prototype is opened in Desktop preview. It needs to be in Mobile Phone preview. Plus, there are more settings of the 'Vibrate' haptic feedback for iOS devices compared to Android.




The forth page section is the Home page. The top of the Home page has a feature where users can press the card to regenerate the daily motivational quotes. I achieve this interaction by using '3D Rotate'. I learned this, again, from another Soda design's YouTube video. This tutorial helps me a lot because she also explains how to change a certain properties once the card is 'flipped'.



Lastly, the fifth page section that I picked is the swipe up to the sea page. This page is where users can swipe the capsule in order to throw it to the sea, and it will play some animations once it triggered. In this page, I use the 'Fling' interaction in the prototype. I use this interaction also by reading the documentation and examples from the ProtoPie websites.


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Reference Link(s):

Soda design (2020). ProtoPie - How to make login form interaction using Input Label with ProtoPie, Intermediate. YouTube. Available at: https://www.youtube.com/watch?v=AKpXfyMVwmI [Accessed 23 Jan. 2024].

ProtoPie. (2024). Long Press - How to create Triggers | Interactions | ProtoPie Guide. [online] Available at: https://www.protopie.io/learn/docs/interactions/triggers#longpress [Accessed 23 Jan. 2024].

ProtoPie. (2024). Fling - How to create Triggers | Interactions | ProtoPie Guide. [online] Available at: https://www.protopie.io/learn/docs/interactions/triggers#fling [Accessed 23 Jan. 2024].

Soda design (2020). ProtoPie - 3d card rotation with color selection, Advanced. YouTube. Available at: https://www.youtube.com/watch?v=BzfEOAP4BWQ&t=18s [Accessed 15 Mar. 2024].

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